✨ I can FINALLY talk about this!
This is the game I made for the vibe coding 👾 game jam
It's called WINDOW SIMULATOR
And it's 100% AI: from idea, to sprites, code, and SFX
I didn't win, but I found a few cool tricks ANYONE can use to make AI games
How? Buckle up 👇
🏗️ Vibe coding build update 🏗️
Done:
✅Zoning system
✅Basic road system
✅Population Simulation
To implement next:
🔄Game economy
🗄️Backend to store user state
🔌Connect with X API for resource requests (maybe)
Building a SimCity clone with Rosie LLM by @Rosebud_AI just hits…
🏗️ Vibe coding build update 🏗️
Done:
✅Zoning system
✅Basic road system
✅Population Simulation
To implement next:
🔄Game economy
🗄️Backend to store user state
🔌Connect with X API for resource requests (maybe)
Building a SimCity clone with Rosie LLM by @Rosebud_AI just hits… https://t.co/MFZJnJkLkA
Wooow, so easy to create 3d models with @MeshyAI and they integrate really well in @threejs
Now you can drive limos, walk around as cute elephant or w/e you want in playglenn.com
Flying with a limo over New York is quite amazing to be honest😂
Ok, that's amazing. 🦄
A side by side three.js comparison - with GitMCP and without.
GitMCP's story originally started from a tweet by @threejs about their large, non-LLM-digestable, documentation file.
@idosal1 and I ended up creating a cool generic documentation MCP server,…
Vibe Coding Game Engine Update - 3Cs
- Used Gemini 2.5 Pro to refactor the codebase and enable a follow camera (large context FTW!)
- 3Cs = Character, Camera, Controls (familiar game industry term)
-Testing different animations
Sound ON 🎵 for some BGM!
@windsurf_ai…
Vibe Coding Game Engine Update - 3Cs
- Used Gemini 2.5 Pro to refactor the codebase and enable a follow camera (large context FTW!)
- 3Cs = Character, Camera, Controls (familiar game industry term)
-Testing different animations
Sound ON 🎵 for some BGM!
@windsurf_ai… https://t.co/J2QfahXIsa
Feel the KICK! This attack feature syncs the animated mesh and a Rapier collider to "kick" objects in the scene. Not sure how well this will work when moving at full speed.
Check it out 👇
#threejs#gamedev#vibecoding
Feel the KICK! This attack feature syncs the animated mesh and a Rapier collider to "kick" objects in the scene. Not sure how well this will work when moving at full speed.
Check it out 👇
#threejs#gamedev#vibecoding https://t.co/NUDIUpwJET
The new Mineworld AI model is amazing.
Doing a lot of experimenting on this now.
It is a great example of how video games may just become a user prompt.
@huggingface link: huggingface.co/microsoft/mine…
Had fun at the unofficial #vibejam afterparty?🫵
By popular demand, the party continues on Friday April 25th!
Join @martyamark@aigamelord@alightinastorm and I for more memetic multiverse multiplayer madness 🕺💃
You won’t want to miss it!
Do you hate ads? Detest our techno-capitalist overlords?
Introducing Ad Blocker: let's punch some logos and defend the internet!! 🦸♂️ (link to play in reply)
I built this game in one day using @threejs, MediaPipe hand tracking, and @AnthropicAI.
Also see below for a mini-thread…
🤯 Here are some animations from a tool I've been working on
You can create any animation for your glb file
These animations can be used in your @threejs@vibejam project
Will link the site below to try out (totally free)
Here are some of the animations I've made today
Here’s my Open Source Mario 3D Controller — mobile-ready and buttery smooth at 120 FPS!
Works with R3F and Three.js. Perfect for platformers, action games, or anything needing tight movement.
Check my bio to try it out!
Drop a ⭐ if you dig it!
#gamedev#threejs#webgl
New hitbox testing. RAPIER colliders now play nicer with the road--spheres beat cuboids, cutting down on harsh edge clipping.
#threejs#gamedev#vibecoding
New hitbox testing. RAPIER colliders now play nicer with the road--spheres beat cuboids, cutting down on harsh edge clipping.
#threejs#gamedev#vibecoding https://t.co/H28RscGlF4
8
ANNOUNCING GGEZ: Open Source AI Gamemaker
Yes, you heard that right - i'm open sourcing it, all of it. Fk it we are on deepseek vibes now
What works right now:
- Mobile first, but desktop is really nice too
- Let grok build you a game
- Ask grok questions about the game
-…
core game loop is DONE 🙌
tomorrow will be spent on UX and UI improvements to polish and improve things.
you can get some hints about what this game is about from the video, but it doesn't give everything away.
this will be a co-op game with what i think is a pretty unique…
The Three.js GameDev course will be available soon, mocking up a new site with a little demo on it.
Whipped up a trigger and animation system, which will eventually make their way into the course.
What should trigger #3 do?
simondev.teachable.com/p/games-three-…
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407 Followers 2K FollowingHusband, father of 2 boys and 3 cats, Product Manager during the day, Vibe coder in the night 🇮🇱 Whatchamacalliting… Vibe-Log
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Builder for 13yrs 🚀
Vibe coded games to $4k rev 🎮
Want your AI built? Say Hi → https://t.co/Lpmo50sULK 👋
20K Followers 568 FollowingThe Creator Network.
Purpose-built for AI-native creators. Orange Web3 provides the tools to turn vibe coded ideas into products that earn.
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549 Followers 258 Following🚧 building stuff that I find fun. hopefully I can build something great and lasting someday, be useful or die trying 🫡
create your next banger at https://t.co/zdbggEq7Bm
567 Followers 381 Following☉ ◑ △ ▢ ☆ “video games are art’s avant-garde” | building Bo | Novel Films Games founder | https://t.co/DzotnRLbAR | @Unity #gamedev
407 Followers 2K FollowingHusband, father of 2 boys and 3 cats, Product Manager during the day, Vibe coder in the night 🇮🇱 Whatchamacalliting… Vibe-Log
51K Followers 1K FollowingManaged $1M+ in ads, learned to code in 2 months, then sold 3 apps for $290,000
I like making ads
Working on
✨ https://t.co/s2aN2W9XNS
📕 https://t.co/UL7l1OYkfH
💬 https://t.co/RODp1ZqdtO