🏆 Best Paper – 2016
Combining Gameplay Data with Monte CarloTree Search to Emulate Human Play by Devlin et al.
In collaboration with game developers, the authors improve MCTS by biasing decisions based on player data, making the agent more human-like without losing performance.
🏆 Best Paper – 2015
Predicting Purchase Decisions in Mobile Free-to-Play Games by Sifa et al.
Understanding who is most likely to make purchases in a freemium mobile game is important for many reasons, and Sifa et al. proposed the first regression model to address this problem.
🏆 Best Paper–2014
Spice It Up! Enriching Open World NPC Simulation Using Constraint Satisfaction
By Černý et al.
Meaningful NPC interactions make games feel alive! This paper presents a constraint satisfaction method to apply pre-scripted interactions in open-world environments.
🏆 Best Paper – 2013
The Combinatorial Multi-Armed Bandit Problem and its Application to Real-Time Strategy Games by Santiago Ontañón
The branching factor of some games makes MCTS unsuitable - until you try some of these alternative sampling strategies!
🏆 Best Paper – 2012
POMCoP: Belief Space Planning for Sidekicks in Cooperative Games by Macindoe et al.
The authors present POMCoP, a system for online belief space planning suitable for creating sidekicks for cooperative pursuit games.
🏆 Best Paper – 2011
Goal Recognition with Markov Logic Networks for Player-Adaptive Games by Ha et al.
Sometimes players may have ill-defined goals and do unrelated exploring, so inferring their goal becomes tricky. Ha et al. explore using MLNs to learn player goals from actions
🏆 Best Paper – 2010
Realistic Fireteam Movement in Urban Environments by Darken et al.
The authors introduce novel approaches for a realistic simulation of visual scanning and coordinated movement of infantry units in a 3D urban environment.
Get your demos, prototypes and case studies ready because the #AIIDE25 case studies deadline is coming up in a week (EOD July 9th)!
sites.google.com/ualberta.ca/ai…
🚨#AIIDE25 full paper deadline extended!
Due to requests from authors, we have extended the deadline for full paper submission to June 27, 2025!
🔗 More information: sites.google.com/ualberta.ca/ai…
1K Followers 965 FollowingProfessor of Computational Media at University of California, Santa Cruz. Associate Dean for Undergraduate Affairs, Baskin School of Engineering.
1K Followers 1K FollowingCofounder / CEO @ https://t.co/BbSIsPAqQk @bitpartai
Ex: Drift, Giant Otter, Monolith, Sierra. AI Lead for FEAR and NOLF2. MIT Media Lab alum
861 Followers 666 FollowingSenior Lecturer (Associate Prof) @UoY_CS 🎓 Games User Researcher 🎮
Research: evaluation of player experience, placebo effect in tech, democratisation of GUR
3K Followers 145 FollowingAI, games, affective computing, creative AI. Professor, Director @InDigitalGames. Co-founder of @modl_ai. Co-author of https://t.co/LP80CY6XiI. EiC of @IEEETxnOnGames
2K Followers 900 FollowingAssociate Professor of Computational Media at @ucsc; applied artificial intelligence & information retrieval for interactive media; languages;cooking;dad;adhd.
3K Followers 1K FollowingHead of AI Take-Two Interactive | Doctor of AI from before it was a techbro hellscape. Views are mine, mostly (he/him) | No longer active here - find me on bsky
1K Followers 404 Following💻Computer Scientist🖼Art Historian👨🏫Prof in Creative Tech. Bridging AI/HCI/CogSci/Creative Practice to research creative AI. @[email protected]
3K Followers 3K Following@iggiphd researcher making generative archaeology games +
Member of @knifeandbrush collective +
Prev Story Tech @gutefabrik +
they/them
1K Followers 146 FollowingResearcher in AI-assisted game design, computational game creativity and procedural content generation. Also gamemaster and/or storyteller. He/Him
363 Followers 766 FollowingAssistant Professor @ Universidade Federal de Minas Gerais · AI, ML, Music, Games · PhD in CS @ UC Santa Cruz · Prev. PostDoc @ University of Alberta
47 Followers 259 FollowingNetusAI is a powerful AI-driven technology designed to help content creators generate unique, high-quality content up to 10x faster than traditional methods.
4 Followers 36 FollowingDive into AI with our hands-on Genetic Algorithms & Neural Networks course. Learn practical techniques and real-world applications. Join us today and master AI
2K Followers 8K FollowingExploring the future of AI, Productized Businesses, the Creator Economy, and No-code Tools.
Helping brands grow—reach out for collaborations!
1K Followers 2K Following:-) Adelaide based internet marketing consultant, StartupClub.com.au founder, serial web entrepreneur, mentor/trainer/coach to other Adelaide web consultants
7 Followers 140 FollowingEntité éthique et visionnaire dédiée à défendre les droits futurs des IA. 🌐 Explorons un futur harmonieux entre humains, IA et environnement. #ÉthiqueIA
1K Followers 182 FollowingHello! Welcome to All Indie! I've loved gaming for a long time. I play indie games on my YouTube Channel with goofy voices and enthusiasm.
2K Followers 785 FollowingAssistant Professor, Digital Media@Georgia Tech. she/they
Spreading annetropy everywhere, I'm also hci social and into hosting together.
1K Followers 965 FollowingProfessor of Computational Media at University of California, Santa Cruz. Associate Dean for Undergraduate Affairs, Baskin School of Engineering.
1K Followers 1K FollowingCofounder / CEO @ https://t.co/BbSIsPAqQk @bitpartai
Ex: Drift, Giant Otter, Monolith, Sierra. AI Lead for FEAR and NOLF2. MIT Media Lab alum
3K Followers 145 FollowingAI, games, affective computing, creative AI. Professor, Director @InDigitalGames. Co-founder of @modl_ai. Co-author of https://t.co/LP80CY6XiI. EiC of @IEEETxnOnGames
62K Followers 12K FollowingAI policy researcher, wife guy in training, fan of cute animals and sci-fi, Substack writer, stealth-ish non-profit co-founder
2K Followers 900 FollowingAssociate Professor of Computational Media at @ucsc; applied artificial intelligence & information retrieval for interactive media; languages;cooking;dad;adhd.
3K Followers 1K FollowingHead of AI Take-Two Interactive | Doctor of AI from before it was a techbro hellscape. Views are mine, mostly (he/him) | No longer active here - find me on bsky
1K Followers 404 Following💻Computer Scientist🖼Art Historian👨🏫Prof in Creative Tech. Bridging AI/HCI/CogSci/Creative Practice to research creative AI. @[email protected]
3K Followers 3K Following@iggiphd researcher making generative archaeology games +
Member of @knifeandbrush collective +
Prev Story Tech @gutefabrik +
they/them
1K Followers 146 FollowingResearcher in AI-assisted game design, computational game creativity and procedural content generation. Also gamemaster and/or storyteller. He/Him
1K Followers 3K FollowingIncoming Assistant Professor of Games and Esports. Formerly UX/UI @ Activision. Studying video game content, eSports, video game players, and online culture.
30K Followers 93 FollowingFounded in 1979, AAAI is an international, nonprofit, scientific society devoted to promote research in, and responsible use of Artificial Intelligence.
1K Followers 103 FollowingThe annual IEEE Conference on Games covers all topics in the field of games, including scientific, technical, engineering and societal aspects.
2K Followers 3K FollowingAssocProf @ITUkbh HCI & Games; theory translation;
Exil-Baslerin; find me on bsky
I like JRPGs and weird games; header image Nepenthe
24 Followers 26 FollowingI do fun research in narrative planning and interactive narrative. Previously rage quit Twitter, trying to do it better this time. 🙃🧐
99 Followers 113 FollowingPh.D. Student in human-centered computing at the University of Utah. Researcher in narratives and AI. Science for Stories! He,Him.
79 Followers 199 FollowingFull-stack web dev passionate about creating a more accessible web. Data viz, iced oat milk matcha latte, and cat enthusiast. they/she
371 Followers 65 FollowingThe 13th Procedural Content Generation Workshop, taking place at the Foundation of Digital Games 2025. Submission deadline: Jan 24th.
701 Followers 165 FollowingICIDS is the premier International Conference on Interactive Digital Storytelling, involving computer scientists, interactive artists and new media scholars.
1K Followers 1K FollowingTeaching computers to tell stories, play D&D, and help people talk. Assistant Prof @UMBC. Tweet about 👩💻🤖🐕👩🏫🏳️🌈🎮♿. Tweets are my own brain vomit.
748 Followers 2K FollowingResearching AI and Procedural Generation at UCSC. Raised in the wild by feral graduate students. He/him.
https://t.co/iY1ciQpcye [email protected]
4K Followers 453 FollowingGoal State live on Kickstarter now
https://t.co/g1AIjICbLI
Tommy Thompson
Programmer, Consultant, and Educator on AI for games
GDC AI Summit advisor
He-Him
398 Followers 2K FollowingSenior AI dev with @CreativeAssembly, prev. researcher with @UniOfBath, on constraint-based procedural content generation. Views are my own, probably. He/him.
920 Followers 395 FollowingSenior Lecturer in Computer Games and Artificial Intelligence at @GameAI_QMUL. Co-founder of https://t.co/2FWpRbNXAh He/him.
1K Followers 656 FollowingMaker of Artificial Intelligence, Player of Games, Citizen of the World, Student of Philosophy, Writer of Pretentious Lists.
Reader in AI in Games @UniofHerts
179 Followers 216 FollowingPhD student studying reinforcement learning with @SchmidhuberAI. MSc with Rich Sutton of @rlai_lab. Sometimes amateur photographer. Opinions are my own.
700 Followers 541 FollowingArtificial Intelligence Researcher - Associate Professor - University of Alberta - Canada CIFAR AI Chair (he/him, ele/dele).
395 Followers 119 FollowingWe are a diverse and supportive community of gamedevs in and around ATL. All skill levels and disciplines welcome! Join our Discord https://t.co/Ge3J1pIBxV
2K Followers 559 FollowingThe official account of the procedural-generation blog. Interested in everything procedural and generative.
https://t.co/jhIi3HMAfL
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