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@Cap_Script Couldn't you have it where parts with particles fall from the neck down depending on the angle you're holding it? I'm assuming that's how they did it.
@Cap_Script You could achieve such result almost without scripting, just use ball in socket with attached part and particles that uses velocity to move.
@Cap_Script Going off @SurferRBLX's reply, I think you could probably do some sort of calculation with a particle emitter and the acceleration property of it, and then fill up the glass with a resized part