@Colonthreee that people are cruel and that unless shown otherwise are usually never trustworthy enough to fully let your guard down around.
The message is clear, hold on to those closest to you and hope that they will do the same
I wonder if I have set some kind of record in being declined by investors. It must be close to a thousand now. Meanwhile it is kind of strange to see them continue to invest in unprofitable companies as if their lives depend on it.
What is going on?
I spent a whole evening figuring out why VertexAttributeDescriptors didn't work in Unity only to find that the streams don't really matter and everything can just go into one stream... ;w; ;_;
The biggest mistake in Norway is that ever store does this, but with SHORT opening hours, like just a few hours. They should instead be open from 15:00 until 21:00. Much better for shopping. ;w;)/
The biggest mistake in Norway is that ever store does this, but with SHORT opening hours, like just a few hours. They should instead be open from 15:00 until 21:00. Much better for shopping. ;w;)/
Recreating skinned meshes in vert() from a compute shader's StructuredBuffer's matrices like this seems a bit silly, but I can't seem to do it any other way given how unpredictable weights can be (and I've even surprised myself here)... TwT)
Seems like there is no other option than to recreate skinned meshes from scratch for the GAT to work best... TwT)
Seems also like there is no avoiding N<=4 reads per vertex weight into the matrice-buffer unless I precompute the weights into a conbined output.
4K Followers 1K Following[email protected]
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3D Artist - Modeler - Rigger — comms open
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16K Followers 50 FollowingPosting shots from Build Engine games and mods. Sometimes also unrelated old games with aesthetics similar to Build. You can also send submissions to DMs.
4K Followers 1K Following[email protected]
Project lead for @ageofhellgame
Creator of @hellforgestudio
Support us: https://t.co/js3Cs63vj4
Discord: https://t.co/78PQMC67
7K Followers 2K FollowingLead UI Designer #gamedev
UI art | Art Direction
Work: Warhammer Realms of Ruin, Rogue Trader, JWE2, Dragon Age Keep
My game @projectkvasir
Host - BORZOI Cast
26K Followers 93 FollowingHellish takes & memes from the Doom scene, conveniently taken out of context. Opinions expressed ain't ours, unless signed with -Ed. Content is mostly unedited.
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117K Followers 578 FollowingPIC is a 501(c)(3) nonprofit educational org that delivers data on infectious diseases and vaccines and unites doctors who support voluntary vaccination.
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76K Followers 2K Followingなんとなく絵を描いている海外はんぺんです。PH/EN/JP
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303K Followers 2K FollowingWe will end childhood health epidemics by eliminating toxic exposures, restoring and protecting children's health, seeking justice + establishing safeguards.