Is there anyone out there interested in sponsoring the development of Super Mario Bros. Crossover? The game has been on hold for a month while I’ve been looking for work (still haven’t found anything). If anyone has ideas or wants to sponsor this game let me know. #gamedev
I am looking for work. I have 7 years of #Unity3D development experience. I do both gameplay programming and editor scripting. I’m experienced with Unity’s upcoming ECS tech stack. I made Super Mario Crossover. If anyone is interested, let me know. Thank you! #gamedev#indiedev
It’s hard to listen to the Hollow Knight soundtrack while working because it’s so beautiful it makes me cry and I can’t see the screen. 😭 @TeamCherryGames
Just implemented chunk iteration in #Unity3D ECS preview. This snippet shows how I recommend integrating with GameObjects. We’ll be talking about this more in the next episode of our podcast. Subscribe now! explodingrabbit.podbean.com#gamedev#indiedev#csharp
#Unity3D’s recommended hybrid approach for ECS makes you too dependent on GameObjects. Instead, take the “pure” approach and only loosely couple your entity to a GameObject. Only sync data to and from the GameObject when absolutely necessary. #gamedev#indiedev
We’re recording the next podcast soon. The #gamedev portion will focus on comparison between EcsRx and #Unity3D ECS. If there’s anything else you’d like us to discuss, let us know. @goo3r
I am switching to #Unity3D’s new ECS system for Super Mario Crossover 4.0 to increase performance. I’m sharing my experiences with it in our Discord. #gamedev#indiedev
If you have a gamepad besides PS4 controller please let me know if it works. Only test in Firefox or chrome please thank you. explodingrabbit.com/games/super-ma…
373 Followers 1K FollowingAustralian Film Student | Adult, some tweets/likes/retweets will be 18+ | 20yo | Queer as fuck | NSFW: @MrSandmanNSFW | Sic semper tyrannis.
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AV2 is out NOW for Steam, Switch, PS4, PS5, XBox, and EGS! https://t.co/AzxP44M8OU
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