Graphics and Extended Reality Team (GERT) @GERTGraphics
GERT researches graphics, visual computing, and immersive tech 💻 🤖 🥽. We are also committed to teaching young people about CS through games, robotics & VR.…graphicsextendedrealityteam.github.io/GERT-Website/i… London, UK 🇬🇧Joined July 2023
📢 Exciting news! The Call for STARs for #Eurographics2026 in Aachen is now open! 🇩🇪✨
Share your State-of-the-Art Reports and help inspire the graphics community with comprehensive insights into emerging topics and key research directions.
Details: eg2026.github.io/call_for_stars…
Discover the magic of how Middle-earth came to life in #TheRingsOfPower season 2. Now #Emmys nominated for ‘Outstanding Special Visual Effects in a Season or a Movie.’
Thank you for being part of #SIGGRAPH2025 in Vancouver! 🌟 We hope you were as inspired by the creativity, technology, and community as we were. 🎉 Save the date for #SIGGRAPH2026 in Los Angeles — begin exploring the website today! s2026.siggraph.org
Photos by David Weng,…
📢 We are thrilled to announce the Call for Papers for #Eurographics2026 in Aachen! 🇩🇪📷Join us in shaping the future of computer graphics - submit your cutting-edge research!
Deadline: Sept. 26, 2025
Check it out: eg2026.github.io/call_for_full_…
We’re excited to launch the Smart Gardening Project, funded by @royalsociety Partnership Grant, a collaboration between Dr Nadine Aburumman and Bishopshalt School. Pupils started by researching plants for the school garden and are now taking their first steps into coding.
Existing 3D human manipulation datasets are valuable, but are limited in scale and diversity. At #CVPR2025, we will introduce GigaHands👐 which, to our knowledge, is the most extensive 3D bimanual manipulation, interaction, and gesture dataset.🧵👇(1/9)
say hello to my little friend 🤖
3D model control (move, rotate, scale, animate) using hand gestures and voice commands, running in real-time in the browser!
created with @threejs, @Rosebud_AI, mediapipe computer vision, and web speech API
credit to @quaternius for the robot…
Controlling a 3D graph with hand + voice commands ❋
Using speech recognition to toggle between drag / rotate / zoom interactions, and hand gestures to move the nodes of the graph
Created with @threejs, @Rosebud_AI, mediapipe computer vision, web speech API, and Vasco…
I'm at the Scottish Mathematical Council @scottishmaths Conference today in Stirling. Just delivered my workshop on 'Data and Analysis with the @microbit_edu'. Showing some ways that the micro:bit can be used in Maths lessons 📈💻. #MicrobitChampion
We're looking for a motivated PhD student to join our team to investigate telecontrol with XR for remote Human-Robot Interaction. This project is ideal for someone passionate about the intersection of AI, robotics, and immersive technologies. To apply: lnkd.in/g9wfvV6B
⭐ Exciting news⭐
📌 European legislation will require all new drivers across the region to complete first aid and CPR training as part of their driver’s education and theory test. This decision is a massive step forward in preparing drivers for emergency scenarios on the road…
Check out DiffLocks, appearing at CVPR2025. From a single image, we estimate about 100K hair strands that you can then physically simulate. We use a dataset of 40K synthetic hair images with ground truth strands. It's all available for research purposes.
Check out DiffLocks, appearing at CVPR2025. From a single image, we estimate about 100K hair strands that you can then physically simulate. We use a dataset of 40K synthetic hair images with ground truth strands. It's all available for research purposes.
Controlling a 3D particle animation with hand gestures / voice 🎇🤖
"Jarvis, change to a sphere"
> voice commands trigger a transformation into different shape types
> hand gestures control the rotation speed and zoom
created with @threejs, mediapipe computer vision, and web…
#UnrealEngine5.6 has a "Locomotor" plugin which provides a new #ControlRig node for procedural locomotion.
It takes a target position as input, and outputs an array of feet transforms which animate over time to step towards the goal location. Pelvis motion is also generated.…
What an amazing start to our #Eurographics2025 keynotes from @JustinMSolomon on optimization for geometry processing - lots of useful optimization tools, and so many more interesting challenges yet to be solved!
At GERT, we're pushing the limits of haptic technology in bold and creative ways, blending science, design, and immersive tech to make the virtual feel real.
#Haptics#XR#ImmersiveTech#Innovation
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3K Followers 870 FollowingPassionate about creating VR experiences & inspired by your creations!
Previously at IDEO, Meta AR/VR. VR systems design consultant. Co-Founder of Studio CyFi
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600 Followers 39 FollowingGame, VR, and gamification research, plus game design and development at @TUGraz. #tugamedev
Tweets by @JoeyPrink. - Team details and projects on Website :)
11K Followers 523 FollowingI teach C++ & computer graphics and make games.
Working on a village building game: https://t.co/skTGGgH0Ay
Check out my cozy traffic sim: https://t.co/7Dzc83p6uq
He/him
126K Followers 12K FollowingWorld’s leading independent news publication dedicated to the consumer VR industry. Founded 2011. Follow Executive Editor @benz145 and Editor @vrbosenet
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Adjunct Research Professor, USC ICT
Governor, Visual Effects Branch, Academy of Motion Pictures
3K Followers 236 FollowingI am a Director, Research Scientist in the Codec Avatar Lab (@RealityLabs @Meta) in Pittsburgh working on fully immersive remote communication and interaction.
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Digital Human/Vision/Graphics
デジタルヒューマンの研究してます。
#pifuhd #sapiens
Tweets in Japanese and English, All opinions are my own. V4-6
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866 Followers 102 FollowingSenior researcher and principal investigator at MPI for Informatics working on 4D reconstruction, neural rendering and quantum-enhanced computer vision.
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