Ran the FAB Warehouse Environment on a modest RTX 3050 laptop at first, 18 FPS. Brutal.
After profiling & cleanup: 44 FPS.
Here’s what worked: medium.com/@GroundZer0/af…
Global Illumination isn’t just about light quality — it’s about how much GPU you can spend to keep it dynamic.
Read more about Lumen Deep Dive right here 👇
medium.com/@GroundZer0/09…
Nanite performance isn’t just about triangles , it’s about how clusters stream and how you manage budgets.
Push too many high-cost clusters, and streaming becomes the real bottleneck.
medium.com/@GroundZer0/4c…
Nanite isn’t magic , but it’s one of the smartest geometry systems in game dev. 🎮
My first deep dive covers what it is, how it works, & why it matters.
What's Next ? A Full Nanite Optimization Guide.
🔗 medium.com/p/e6a9281e7f52#GameDev#UnrealEngine#Nanite#TechArt
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Putting imaginary things into the real world.
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