Chris Bryant @LiterallyCrypt
He/Him | 2D, 3D and Environment artist. I've done a lot of Half-Life mod work. artstation.com/literallychris Texas, USA Joined November 2015-
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Zero Signal, an Entropy Zero 2 mod, is releasing their first chapter later this year. The 'Prologue' will serve as an introduction to the world and tone, while Part 2 will have a much larger scope. The author of the mod is planning to release both part 2 and full mod in 2026.
Splitgate 1's dedicated servers are going down, but the devs believe in the Stop Killing Games movement and changed to peer-to-peer connection to keep it playable They're also adding new content and making all cosmetics free to keep the game alive forever
Just make it exist first, you can make it good later An evolution of the Big Katch office lobby, featured in the first mission. It started its life as a Blender sketch, and was then recreated in Unreal (with the help of Scythe) #indiedev #screenshotsaturday #stealth
marlene now looks at us and walks out of the way if we bump into her
Some developers provided a lot of help in putting together a FAQ + guide aimed at game developers for how to have end of life plans in games! This one isn't for my typical viewers, it gets very technical, but this goes over HOW to stop killing games. youtube.com/watch?v=qXy9Gl…
The initiative has received official accusations of it (and myself) of violating EU rules! These would be serious charges, except that they’re false, using made up evidence. This industry is playing hardball now! youtu.be/fQN_ZA5WRpo
I'm surprised, The CEO of Ubisoft has responded to SKG. I think he might be purposefully acting ignorant talking about endless support; it's easier for the industry to pretend they don't understand the demand than acknowledge the problem + the solution. gamesradar.com/games/racing/u…
Nicolae Ștefănuță, a Vice President of the European Parliament, has voiced his full support for Stop Killing Games He signed the petition himself and urged other Europeans to do the same
10 handy quality of life tips for working in Unreal Engine. No weird, edge case stuff here, I use this stuff almost every time I open the editor.
The industry is lobbying against Stop Killing Games! I think we're stirring up the hive. youtube.com/watch?v=z5Ay_a…
When the EU lists Stop Killing Games initiative as an example on how to write an initiative, you know you’re doing something right, this is to all the detractors saying “It’s too vague” #stopkillinggames
This may be in violation of Directive 93/13/EEC, which protects consumers in the European Union from unfair terms in contracts, as per the @EU_Commission : europarl.europa.eu/doceo/document… Investigations are pending from France, Germany, and Australia! Keep signing #StopKillingGames!
#stopkilinggames is making so much noise that Video Games Europe, a group of lobbyists made up of Embracer, EA, Activision, and all the worst in gaming are here to say you don't know what you're asking for. They're scared. Keep them that way. stopkillinggames.com
If you can't make a game that would be fully usable/playable/public if your company went under... Then maybe you should make a different kind of game. 👍
I was given some stats about previous EU initiatives that passed and how many signatures were discarded. It looks like the low end was about 100k and the high end was about 250k. I suspect we'll be closer to the high end, so every legit signature helps.
Render I did of Half-Life Decay's Colette Green for the latest Peer Review update. Console made by @notaboynotagirl, all else done by me.
The site says we have cleared 1 million signatures! I hate being like this, but there's a chance a significant number of them aren't real. That means we have to keep signing in overdrive mode to make up for them! I'll have a video on this later today. eci.ec.europa.eu/045/public/#/s…

The Photoshop Guy @Photoshop_Gy
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HALF PEEPS 🏳️... @half_peeps
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Source Engine Aesthet... @sourcepics
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DEFICIT - WISHLIST IT... @Item_42
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