#Snap#Spectacles Babel AR - multi person mode✨
Two-way communication — understand and speak back in any language.
Breaking language barriers, reuniting people.
From Utopia Lab with @SufeeYama
Valuable info on how SNES renderer work from @fabynoufabiensanglard.net/snes_ppus_why/
Cant find these info when working on my FPGA PPU. Nintendo's engineers do optimize every bit.
I also use double line buffer and cut short on everything. Life is also easier with BRAM than VRAM.
Testing RTX4090.
Computing Julia fractal using CUDA at 4K, doing 1,200 iterations for each pixel. Draw it as a texture quad using CUDA/OpenGL interop. Got around 10-15 fps.
Code: github.com/pongsagon/Juli…
Try render raytracing scene from "Ray tracing in one weekend" book in text mode using Console command prompt API.
Render at 120x60 character, 10-level gray scale.
Using Console to draw something is much easier than using OpenGl or SFML.
TinyTapeout chip!
A dream come true for amateur HW enthusiast like me. Hopefully the design will work on the real chip.
Thank you @matthewvenn@UriShaked for this exciting project and many helpful people on the opensource HW and TT discord community.
Voxel Space terrain rendering technique from Comanche 1992. Give better result than using polygons. Following the method of Sebastian Macke on github.com/s-macke/VoxelS….
Can run at 10 fps on #Adafruit#RP2040 with DVI microcontroller
#TinyTapeout 7 submission, 8-tile! The tiniest ASIC GPU, that can render only 1 triangle. Tested on Basys3. Hopefully it will work well in ASIC.
Project submission page:
app.tinytapeout.com/projects/688
Thank a lot to the TinyTapeout discord community.
175 Followers 914 FollowingElec Eng iT interested in math, endurance sports,and a little politics on the side. RV Aerodynamics Engineer. The evidence of things not seen.
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Working on POLDERS, a Townscaper-inspired city builder!
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🌿Wishlist - https://t.co/4r531j5OlE
🌐Website - https://t.co/6lD8F25eHN
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17K Followers 1K FollowingHi! I talk about video games (History, illustrations, graphic design, cancelled games, sales figures, etc.)
By @Dom_Auffret
https://t.co/iCDVbOrcVb
11K Followers 524 FollowingI teach C++ & computer graphics and make games.
Working on a village building game: https://t.co/skTGGgH0Ay
Check out my cozy traffic sim: https://t.co/7Dzc83p6uq
He/him
30K Followers 481 FollowingProgrammer. Worked on Unity game engine 2006-2021. Now mostly tinkering with Blender. ➡️ I'm at https://t.co/wlFKbKVWnr now.
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Ocasionally FPGAs, Graphics, Embedded Systems and web.
Developed MOTION on Steam.
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