Passionate solo hypercasual game developer crafting engaging experiences. Recently started creating innovative Unity editor tools to simplify game developmenttapp-studio.com Italy Joined May 2024
It's been a while since I've posted updates 😊.
I started a new full-time job, so the project has slowed down a bit.
But after all the work I've done, I'm not quitting!
It's still moving forward.
New updates coming soon!
The advanced object tooltip now displays every variable in object classes and allows overriding each value per instance. But with many objects, the scene can become overwhelming. I'm planning to add an [attribute] to fields that filter what's shown in the tooltip. 🚀 #gamedev
Still prototyping a game using my Template.
It’s been a challenging but incredibly rewarding journey.
Here’s a small animation for grid-based level eneration. It’s not perfect yet, but I’m really happy with how it’s shaping up! 😄
#gamedev#unity3d#indiedev#unityassetstore
🚀 Just added tons of new features to my Unity template! 🙌
This is how a working object looks now
not that clean, right? 😅
I'm planning to overhaul the Events/Actions interface to make it more visually appealing and user-friendly.
Stay tuned 🎮✨
#GameDev#Unity3D#IndieDev
Still working on my game using the template as a foundation.
I've made a lot of changes and fixes, but there's still more to do.
The object behavior setup is functional but a bit messy right now. I'll be restructuring it to make things cleaner. Stay tuned for updates!
#GameDev
🚀 Still refining the template with real prototypes—lots of changes, feature updates, and tweaks.
There's more work ahead, but I'm almost there. 🎯
Stay tuned for video tutorials on how to use the template coming soon! 📹💻
#IndieDev#GameDev#Unity3D#IndieGame#MadeWithUnity
🚀Exciting update!
I've enhanced my level design tool to support
grid-based level creation.
You can now easily build levels with multiple floor tile options and automatic grid placement for gameplay elements. Level design has never been simpler! 🛠️🎮 #gamedev#indiedev#Unity3D
I've been working on refining many small details discovered while testing the project on a real game, so I don't have a lot of new material to show just yet. However, I'm excited to introduce Lumio, a character from my new game!
Stay tuned for more updates!
#GameDev#IndieGame
Starting to test this template on a real game! Prototyping a puzzle game with grid-based levels.
The floor can now be grid-based or linear like in runner games.
Can't wait to keep prototyping and see if it all works! Stay tuned!
#GameDev#Unity#IndieDev
🚀 I've fixed numerous small bugs!
Check out the latest enhancement to SceneView's advanced Tooltip—it now shows more information!
More improvements coming soon!
#GameDev#Unity3D#IndieDev#UI#UnityAsset
🚀The Advanced Tooltip now allows overriding specific variables for individual object instances.
When the property background is green, it means that the object will override the default values.
This feature makes building engaging levels more accessible than ever!
#GameDev
Excited to share that I've enhanced the advanced tooltip! 🎉
Now you can show/hide a panel to view and edit each object's public variables.
Step by step, this project has become very usable, drastically reducing development time.
#Unity3D#GameDev#IndieDev#UnityAsset
🚀 I’m excited to share that I’m working on unifying the editor UI element style in my Template!
I love the direction it’s heading and can’t wait to show you the final result.
Any suggestions are appreciated! 🎨✨
#GameDev#Unity3D#IndieDev#UIDesign #Hypercasual#UI
When I first put my model project down on paper, I never thought I would get to this point, but I started anyway and hour after hour, I can now say that I am proud of my work even though there is still a lot of work to do.
#GameDevelopment#Unity3D#IndieDev#CodingJourney
🚀 Excited to introduce the new Tween Module! 🎉
Now you can easily move and scale objects with smooth ease curves. Choose from various premade ease settings for fluid animations! 🌟
#Unity3D#GameDev#Tweening#Animation#IndieDev#UnityEditor
I'm loving how this custom Editor Elements looks! 🎨🖱️ Planning to enhance it with other Editor UI elements and publish it on the Unity Asset Store. 🚀 What do you think? 💭
#gamedev#unity3d#indiedev#madewithunity
🎮 Would you like to have all necessary game settings in one Unity Tab?
Imagine "forgetting" the Project, Hierarchy, and Inspector Tab!
The focus is on hypercasual games for now, but in the future can be adapted for other game types. 🚀
#Unity3D#GameDev#Hypercasual#IndieDev
🚀 Excited to announce that my custom tooltip is now complete! 🎉
It dynamically displays each module's content, including names, descriptions, and available Events and Actions.
You'll be able to customize it as needed in your projects!
#GameDev#Unity3D#IndieDev#UnityAsset
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