ThinMatrix @ThinMatrix
Indie game dev & Youtuber. Developer of 'Equilinox', now working on 'Homegrown'. Check out my Youtube channel for devlogs: https://t.co/fNR1Ldhzn5 linktr.ee/thinmatrix Hamburg Joined May 2013-
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Here's the first of two videos about my Gamescom experience last month! This one covers the final 3 weeks of preparations leading up to Gamescom, and the next one (coming in a few days) will show what happened at the event itself! youtu.be/TM0u77Wsz1M #gamedev #gamescom
Gamescom last week was absolutely incredible - completely overwhelming and exhausting but I'm so glad I went. It was lovely meeting so many of you! Big thank you to @gamecityHamburg for their support, and a huuuge thank you to my partner and friends for helping out at the booth!
Off to Gamescom tomorrow! I've been preparing loads of decoration for the booth and stuff to give away. Also, a friend very kindly printed some 3D models from the game - and they turned out great! I'll be in the Indie Arena Booth area. Hope to see some of you there! #gamescom
One final little feature before Gamescom - edible cookie buffs! You can get these rare items as rewards, and each cookie type has a different effect associated with it. You eat the cookie to activate it, and then have a limited time to make use of the boost. #gamedev
It's somewhat overdue, but I finally got round to implementing a tool that allows you to remove and pick up objects from your garden so that you can place them elsewhere. #gamedev
Been working on some final features before Gamescom, like this maple syrup update! You can grow maple trees, extract the sap, and bottle up the syrup. I also plan on adding an extra evaporation stage to the process, but that will have to wait till after Gamescom now. #gamedev
Added some more visual effects to many of the tools in HomeGrown to make the actions feel a bit more "juicy"! #gamedev
I'm excited to announce that I'm going to be exhibiting HomeGrown at Gamescom in Cologne this year! I'll be in the Indie Arena Booth area, so if you're going to Gamescom then do come and say hello, and give HomeGrown a try! #Gamescom #IndieArenaBooth
Working on some new effects for when you harvest your crops, so that the items now fly from the plants into your inventory instead of just appearing there. #gamedev
Almost finished work on on the automation update! The auto-harvesters harvest the vegetables and store them in a container for you to collect. The auto-planters take seeds from their container and plant them. #gamedev
Part 1 of the automation devlog is out now, showing how I implemented the sprinklers: youtu.be/yElUctgSySE Part 2, which is all about the harvesting and planting machines, will be out in a week's time. #gamedev #devlog
The Earth Appreciation Festival is currently live on Steam, and runs until April 8th! Equilinox is 50% off for the duration of the event, and there are loads of other awesome indie games on sale as well. Check out the event here: store.steampowered.com/sale/EarthAppr…
Continuing my work on automation this week with these auto-harvesters. Still a work-in-progress and they don't actually harvest yet, but they're coming along nicely! #gamedev
Moving back to farming gameplay features this week, and I'm starting off with an exciting one - automation! There are going to be a few simple machines that will take some of the farming work off your hands. First up, sprinklers! #gamedev
New #devlog video: youtu.be/WbP8hM8J9L4 It's all about the final gameplay feature for the town! Back to working on farming gameplay next week. #gamedev
Almost finished the new marketing update for the farmers' market, which allows you to add marketing boosts to your market stall! There are various types of marketing you can choose from, each affecting your sales different ways. #gamedev
It's devlog video time! youtu.be/kq6HdJzpzCU This devlog shows the process I went through to implement the new shop features and UI. #devlog #gamedev

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