Rebound #creativecoding Well, #genuary was fun, but back to our regularly-scheduled mucking about... TO rebound reset : setbackgroundcolor white setfillcolor black setmodel [setfillcolor black : fiso 5 10] mechanical penup : beginblockmap : bk 30 fiso 10 20 : bk 50 : sl 75 : fiso 10 20 : sr 150 fiso 10 20 : fd 45 : fiso 10 24 : sl 150 fiso 10 24 : endblockmap home : fd 110 : rt 180 pausephysics norender setaspect 1 forever [ every loopcount random [10] [ setx item loopcount [-0.25 0.1] newmissile [ball elastic] {{"setfc iff xpos > 0 pick [2 6 7 14] pick [1 8 9 11] "spot 1}} 0 100 [8000]] advancephysics 2 * physicsinterval render nextframe norender ] END