Morphing Flurries #creativecoding #minacoding #generativeart #genart Quick: Code something in 20 minutes (excluding render!) Code in reply ---->
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"Again with the Perlin Noise. Always with the Perlin Noise. Why is it always the Perlin Noise?" We pre-randomize a list of 100 positions, then update them after moving the turtle using Perlin Noise. We draw the snowflakes also using Perlin Noise so they morph over time.
I made a little tweak to jump the snowflakes horizontally when they wrap vertically, and make the animation a little more dynamic #minacoding