Frank F. Wright III @VulcanusXD
Level Designer | Game Dev | Gamer | Synthesist WrightLevelDesigner.com Joined March 2017-
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I updated my map last night and finally hit that publish button! I crashed hard last night without announcing it, but Rift Station is up. :) I'll be on most of the day and evening to play! Map Code: 4573-5477-2670 #UEFN #Fortnite #FortniteCreative #Leveldesign
I updated my map last night and finally hit that publish button! I crashed hard last night without announcing it, but Rift Station is up. :) I'll be on most of the day and evening to play! Map Code: 4573-5477-2670 #UEFN #Fortnite #FortniteCreative #Leveldesign
I remember this being a really controversial post for some reason. I don't care though, I still appreciate all open-source and freely available software ✋
Anyone know how a music producer/sound designer can make a bit of cash on the side? Asking because I've sadly been made redundant, and the games industry is brutal currently
Important reminder if you are a 3D artist! Tomorrow is the last day to grab over 18,000+ Megascan assets for free that you can use in any 3D program. You can get them on Fab, make sure to spread the word!
My Frostpunk inspired level design project is almost complete and gameplay is nearly ready for testing. #Blocktober #Frostpunk #LevelDesign
Happy #Blocktober! Wanted to close the month out with my fav moment from Jotunheim! I got the amazing chance to work on so many little narrative moments across the game in #GodOfWarRagnarok. Lets look at the Firefly moment today! This moment was really close to our hearts on…
From my Thief/Gloomwood inspired project earlier this year #Blocktober #LevelDesign
For folks affected by layoffs we do have a Games Industry Job Hunt Slack. About 3,000 members, active jobs being posted and @Iron_Stylus is there to answer any questions. Don't hesitate to apply bit.ly/GIJH24
For folks affected by layoffs we do have a Games Industry Job Hunt Slack. About 3,000 members, active jobs being posted and @Iron_Stylus is there to answer any questions. Don't hesitate to apply bit.ly/GIJH24
Today, for #Blocktober , sharing a look into the Level Design for The Applecore location in #GodofWarRagnarok Special shout out to —incredible— work of @badboi3d, @PiEnvArt, Patrick Ward, Steven Mortensen, Will Petrosky, @ivannaliitt, @ChrisLloydVFX, @rubenvoorhees1, @Revan1322,…
SpiderMan Blockout update for #Blocktober I got the energy pods in now, added some more elevation changes with terrain and hard surface, and started adding gameplay props, FX, and more. I still need to flesh out some areas. #leveldesign
Lost some time this week due to the hurricane and work unfortunately but hey that's life. Day two of this #blockout for #Blocktober. This will only be going till tomorrow so only about 3ish days. Main prompt is linear Egyptian tomb. Trying to use this prompt as an excuse to...
The weekend was pretty busy, but I managed to spend some time adding a falling rock sequence to my main Blockout of the week. My idea was to reduce the path to add a bit of tension and perceived danger. #Blocktober #Blocktober24 #LevelDesign
The level is designed for exploration and combat, blending narrow corridors with open, hazardous areas filled with environmental storytelling for intense, close-quarters encounters and survival-driven gameplay. HL vibes^^ #Blocktober #LevelDesign #UnrealEngine #gamedevelopment
Blockout vs Final Render
Blockout vs Final Render https://t.co/66ibUaOgG3
PSA: If you get an email about a Hobbykids movie from some person named Shubu-Ladeigh Mac-Thompson, it's FAKE. Ignore it. A few of my friends also got the same email, so I'm spreading the world.
In honor of #Blocktober , here is a 3v3 Capture the flag map I made for Unreal Tournament several years ago. Can't wait to share what I'm currently working on! (But NDA's and all...) youtube.com/watch?v=9LBc8w…
#Blocktober Day 9: I finally got some clips rendered out after battling tech issues. The clips are from the Giant Skeleton Graveyard themed blockout from a few days ago. I worked on some updates yesterday and I'm cooking up some more ideas. 😄 #LevelDesign #Blocktober24
Heres some shots of the transition between Blockout 1 and Blockout 2. Started slowly applying shape language and sorting out what i wanted to add or remove. Blaze came in around that time to help me out polishing it. #Blocktober24 #Blocktober #Halo #Leveldesign
Heres some shots of the transition between Blockout 1 and Blockout 2. Started slowly applying shape language and sorting out what i wanted to add or remove. Blaze came in around that time to help me out polishing it. #Blocktober24 #Blocktober #Halo #Leveldesign https://t.co/0Ya9bOwd0K

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Jack.Lee @jftwla
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Themafla @Themafla1
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Ben M Coleman @benmcoleman
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Marcelin @marceloviannajr
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Nathan Kellman🇧�... @NathanKellman
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Joey Simas @JoeySimas
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Luca, game writing @LucaWriting
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Simón A. Carreño (�... @s_carreno
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bella 💗 @TheArtofBella
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Nico @BillyRex96
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Alice Through the Fey... @AliceFeyRealm
10 Followers 70 Following Student Project from @BuasGames Download Alice Through the Fey Realm now, for free on Steam!
Rafael Game Labs @rjgamecreator
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Robert Shaer @RobShaer
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Bartek Pyrko @BartPyrko
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laura 🐍❤️�... @lauraducran
1K Followers 4K Following QA Tester @Bungie | NJ|swiftie|ffxiv fan|Moira enjoyer | https://t.co/BSCQlUJzZQ | opinions my own | she/her
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Borderlands @Borderlands
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Fortnite Creators @FNCreate
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Ben M Coleman @benmcoleman
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Lucas @LucasP8_
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Kalkalis @Aaron_Kalkalis
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David Tarrega @davidtarrega
56 Followers 337 Following Junior Technical Game and Level Designer for @krakensdenstd & @insanesquaddev |“Don't let the truth ruin a good story"
Michael Howe @miketorious
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Michael @MichaelG_3D
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Marcelin @marceloviannajr
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Kenny - Esin Reborn @EsinRebornDev
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