Fixing up the cockpit camera and vehicle camera perspective so weapons can be visible again. Going to be swapping out the weapons with new models with animations soon.
Forgot to add a video on my last post. Here is a tree patch tool, takes steepness and terrain material into account. Also switched from using height map terrain instead of a big mesh so I can get more interesting maps and paint instead of using vertex colors.
Added generic component tooltips and listing their mods. I still need to add a visual cue for when a mod is negative/positive, this will also be useful for comparison tooltips.
Added the ability to snapshot mech builds/loadouts so now the Mech Storage displays actual images of your mechs. Should also reflect damage when I add the visuals for that.
AC2. Fixed up my virtual camera code so now I can correctly auto frame and snap an item without manually setting the camera offset in each item config. Huge time saver.
Lil showcase of some new cockpit components. Local or global brightness/color for dashboard markers and text. Text can also scale larger if you're on a low resolution display or in the settings for users with accessibility needs.
67 Followers 565 FollowingMIL Doki
Horrible person.
Not joking, not baiting for empathy either. Not an excuse for anything.
PFP - Yofukashi no Uta author, afaik
310 Followers 1K FollowingFriendly committer of code and art • 🚧 @UbiMassive • he/they • ND • Opinions are my own • 📷 @awryval • @[email protected] • https://t.co/Fn0HoU4V1y
7K Followers 4K FollowingDid graphics for Project Warlock games.
Now working on Tamara: a cinematic dungeon crawler
along with @matt_vel_bass (programming) and @AbsoluteAudio1 (music)
1K Followers 150 FollowingNarrative Director for MechWarrior 5: Clans + MW5:Mercs DLC expansions 3D Modeler for Battletech. Views tweeted here are my own.
1K Followers 1K FollowingPixel arranger, process concierge. Art Director @NascentLegend. Formerly @ FASA, Microsoft, Day 1 Studios & Bkom. Opinions are my own. #gamedev #UE5 #unity3d
3K Followers 3K FollowingArtist and Designer at Lunar Software!
Our first title ROUTINE, a First Person Sci-Fi Horror game set on the Moon! @LunarSoftware
22K Followers 282 FollowingProgrammer @NightdiveStudio :::. https://t.co/aIaJr2hqGD :::. C, Vulkan :::. deity of 7 and dodecahedra :::. creator of the EDG32 palette, and other pixel things
9K Followers 309 FollowingMaking a satirical retro-styled Parking Lot sim game:
🅿️🚘🚗🚙🛻
Car Park Capital!
➡️ Wishlist on Steam! https://t.co/d9gJOKDXQz
https://t.co/5vbijaNP9L
2K Followers 330 FollowingGeneral surgery resident physician. Engine Software developer and artist. Creator of AV-Racer, Rebound Express, and Cactus Viewer.
29K Followers 311 FollowingPvPvPvE horror and immersive extraction shooter where your task is to enter, secure & extract an artifact.
👾 https://t.co/W9UFaAyaTQ
🔨 @DeepWorlds_SA
185K Followers 8 FollowingWeb Design Museum exhibits thousands of screens and videos of old websites, mobile apps and software from 1990s to mid-2000s.
4K Followers 1K Followingprocgen addict | making Arcticide, a procedural survival shooter
also on that other blue site (same name)
steam: https://t.co/o44BwH1uPJ…
No recent Favorites. New Favorites will appear here.