Squingle isn’t your usual puzzle game.
It’s an abstract, flowing experience where you guide glowing orbs through a world alive with color and motion. Each level is handcrafted for VR, making use of depth, stereo vision, and haptics to immerse you in a kind of meditative play.
You’re not pressing buttons.
You’re sculpting space.
🌀 Squingle is a surreal VR puzzle experience
✨ Twin orbs, spiralling mazes, and glowing trails of motion
🌈 Built from the ground up for true immersion—VR only
Discover motion, color, and connection:
Squingle isn’t just a puzzle game—
it’s a living VR artwork. 🎨
Guide glowing orbs through spiralling mazes,
in a world inspired by the surreal beauty of liquid crystals.
🎮 Available on Meta Quest & Steam
🧩 Squingle is a 3D VR puzzle game where you guide two spinning orbs through spiralling mazes that twist and pulse with movement. Designed for motion, immersion, and flow—Squingle is built from the ground up for VR.
Squingle was at GDC 2025 in San Francisco. It was great connecting with familiar and new faces — and getting a chance to demo Squingle on Apple Vision Pro. 👀
I asked chatgpt's new image model to script and generate a series of comics starring itself as the main character. The results genuinely gave me chills.
I'll post them all in a thread below.
We’re taking Squingle to @Official_GDC in San Francisco from March 17–21! Swing by the @VRALgames booth to experience the game and meet the dev. Hope to see you there!
Squingle isn’t just a puzzle—it’s an experience. Flow through shifting, psychedelic mazes that evolve as you play, reflecting the cycles of life and discovery. Try it now: vr.meta.me/s/214yT56YLj57…
Why consciousness must be quantum mechanical | Stuart Hameroff | Full in... youtu.be/lGOagUj-fYM?si…
Interesting theory - quite off the deep end but collaborator of Penrose which is interesting. Gonna start posting more of what I find interesting.
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