Citrus Engine @citrusengine
Modern #AS3 Game Engine. Devs: @aymericlamboley @gsynuh working @davikingcode citrusengine.com Joined October 2012-
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Pixelsphere game is here and 100% free! Made w @gamua Starling + @feathersui + pixelsphere.org @citrusengine thanks @aymericlamboley
No worries, the Github version is already running fine with Starling 2.0
Citrus V3.2 is a bit delayed due to a new project named Hutch, but we think it's awesome! davikingcode.com/blog/meet-hutc…
updated on V3.1.12 and preparing V3.2! citrusengine.com/v3-1-12-and-pr…
@citrusengine Check what I made with #CitrusEngine :) Android: goo.gl/umMXg1 ios: goo.gl/xIHHth
We couldn't make it to #GGJ16 this year... but we're anxiously waiting for the public theme reveal as some of you... fb.me/3BIadVqrq
We'd like to thank @gamua @dragonbonesteam @citrusengine @feathersui. Without u it wouldn't have happened onelink.to/s67cz9 #gamedev
And since it's the Citrus Engine, it will obviously come with pre-made objects to speed up your dev/prototyping time!
We're looking at you entity/component system. But also we would like to keep the previous MVC structure. You choose the one you prefer.
we can already told you the CitrusJS is coming nicely :) The structure will evolve for the best.
A great article on #Gamasutra about the power of #StarlingFW's jugglers. Happy to see they're used as intended! =) buff.ly/1fCj17y
It's time to upgrade on 3.1.11 and see our future plans! citrusengine.com/v3-1-11-librar… #AS3 #AIR #Flash
#AdobeAIR iOS Workers - planned this month to be released in the Beta.
Hey everyone, what are you up to this weekend? hope you're all doing great, and good luck for those in crunch mode :)
Starting a little rogue-lke prototype with #StarlingFW and @citrusengine youtu.be/rm-O-L6pmNY #pixelart #indiedev #gamedev #indiegamedev
@citrusengine Hey, #MagentaArcade was made in your engine! We're launching it next week! Thanks for your support and effort put into it.
So yesterday evening I had a small issue with @citrusengine , and when I woke up today they had solved it already : those guys rock o/
Shout out to @aymericlamboley and his @citrusengine, an epic foundation of awesomeness behind Boy and His Pup! #boom
just blogged: Google+ ANE aymericlamboley.fr/blog/google-pl… #AS3 #AIR #Flash #ANE
Huh Zoom/Unzoom work fine with my arena shooter proto thx to @citrusengine #StarlingFW #Stage3D #gamedev #pixelart

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