Why, yes, you can do hardware accelerated 3D graphics with Swift on Windows! A small proof-of-concept Direct3D demo application written entirely in Swift and HLSL. github.com/compnerd/DXSam…
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@compnerd Just waiting for someone to make a cross platform game engine in swift now!
@compnerd I think this project will more complete with OpenGL ES and Google Angle transition layer to DirectX, OpenGL, Vulkan and Metal. This will reduce time cost for develop computer graphic.
@compnerd @bradlarson I wonder how hard is to get same result with OpenGL? Had one attempt to port my sample, but did not succeed yet github.com/sakrist/Swift_…