Niklas Lundberg @datgame
Engine Net/MP code at @MediaMolecule TBA project. prev: Dreams, Intel Net, Avalanche engine, Mad Max, Just Cause 3+4, Rage 2, Contraband, Hunter CoTW, Hiber3d. jahej.com Stockholm, Sweden Joined August 2009-
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This mario game made entirely in Dreams by DeadShotLazer_72 is beyond f**king insane. People need to be way more aware about exactly what kind of tools are disappearing here alongside the PS4's life cycle 💀#MadeInDreams
"Hobby coding" feels like the least in-the-moment experience just for the joy of it. Does it ever apply in this way? I feel like there's basically always some extrinsic goal. youtube.com/watch?v=UHAqhP…
Did he add an option for invert y-axis?
If you build cool things, then you don't have to try to derive all your programming joy from language features
OOP bloat comes from chasing extensibility over modifiability: you keep adding instead of rewriting or removing.
With AI, everybody will make their own software just like how we all 3D print our own furniture.
The reason we need better software isn’t just to "shave milliseconds". When a simple build takes minutes, the cost of iteration rewires your brain. You stop exploring ideas and start avoiding them. And that’s fatal, because iteration is the essence of invention. Slow tools…
Linux: for when you want 1% of users to cause >50% of bugs And no, it’s not because Linux users are just great at reporting bugs. It’s because Linux is a primordial soup of bug creation.
Linux: for when you want 1% of users to cause >50% of bugs And no, it’s not because Linux users are just great at reporting bugs. It’s because Linux is a primordial soup of bug creation.
I think a lot of younger programmers don't realise that both "design" and "product" work used to be done by programmers who happened to enjoy / excel at that stuff. In my experience, having hard boundaries (i.e. devs aren't allowed to design the feature) produces worse software.
Who wants to play a game of CompatTelRunner.exe today? I know it's a CPU hog causing high fan noise, but it'll only take 20 minutes. @Windows
Chinese scientists have developed the best shortest-path algorithm in 41 years! A team from Tsinghua University has broken Dijkstra’s “sorting barrier” — the first improvement since 1984. The new algorithm runs in O(m \log^{2/3} n) time. Potential applications? Faster shorter…
If there was a way to re-use all drivers from Windows in any of the new hobby OS projects, so they actually ran on real hardware and not just in Qemu, the OS-dev landscape would be completely different. This seems like the biggest hurdle by far atm. Fix this or think differently.
If there was a way to re-use all drivers from Windows in any of the new hobby OS projects, so they actually ran on real hardware and not just in Qemu, the OS-dev landscape would be completely different. This seems like the biggest hurdle by far atm. Fix this or think differently.
There is a good programming principle stated here: Don’t write functions for code one can write inline as a simple expression using well-known operations. It’s much easier to read code that uses a small number of common primitives than to remember 1000’s of helper functions.
There is a good programming principle stated here: Don’t write functions for code one can write inline as a simple expression using well-known operations. It’s much easier to read code that uses a small number of common primitives than to remember 1000’s of helper functions.
Still waiting for someone to brag about how their AI reduced the number of lines of code in a big project's codebase when fixing bugs, increasing performance and just optionally adding new features.
Still waiting for someone to brag about how their AI reduced the number of lines of code in a big project's codebase when fixing bugs, increasing performance and just optionally adding new features.
We used to have progress bars, but then I guess it was too hard to estimate, so we ended up with these inifinibars basically just telling you "I dunno lol, let's wait and see if the task ever completes".
We used to have progress bars, but then I guess it was too hard to estimate, so we ended up with these inifinibars basically just telling you "I dunno lol, let's wait and see if the task ever completes".

Stefan Reinalter @molecularmusing
5K Followers 566 Following Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus) https://t.co/BmiRmrEyxK
Don Williamson @Donzanoid
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𝖒𝖒𝖆𝖑𝖊�... @mmalex
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Mike Acton @mike_acton
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Andre Weissflog @FlohOfWoe
9K Followers 1K Following Sokol Headers, Chips Emulators, Oryol, Nebula Device, Drakensang, C, C++, Zig, Python, WASM... @[email protected] https://t.co/kOX3LYuRzS
🙊Christer Ericson @ChristerEricson
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Gabriel Sassone @GabrielSassone
2K Followers 1K Following 🇮🇹(Life Lover/Life surfer) Principal Rendering Engineer @multiplayerdev.Guitarist.Ex ReadyAtDawn, Codemasters, Avalanche and others. Only personal views here.
bmcnett @bmcnett
6K Followers 2K Following spatial scenes @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine
BumbleBurke @BumbleBurke
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Bobby Anguelov @Bobby_Anguelov
5K Followers 650 Following Principal Programmer at Valve. Previous: WB, Ubisoft, Io-Interactive. 🇿🇦 / 🇧🇬 Hobby tech: https://t.co/k4HnbOVvpb YT: https://t.co/mVjwa3Fgrj
Stewart Lynch @stewartlynch8
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Elca @Elca_Gaming
9K Followers 2K Following - Inactive here, follow on BlueSky below - Developing Four Seasons - a fan-created Avatar Game https://t.co/8oPwd7QkoQ
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Cogaw @Cogaw8537
21 Followers 581 Following
Dianne Sigmon @Dianne_sigmon
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quantum.enigma @QENGMA
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Chase Davis @Chase_Davis_
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Mattias Gustavsson �... @Mattias_G
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85 Followers 1K Following
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Joshua Scarsbrook @vbitz
180 Followers 1K Following Researcher in Cyber Security studying Education and Cyber Ranges. He/Him. Opinions expressed are my own.
sugarmountain @sugarmuon
0 Followers 280 Following
lukexi @lukexi
1K Followers 1K Following 🌌🔭🔬 / @dynamicland1 / @[email protected] / @[email protected]
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0 Followers 339 Following
Winterpixel Games @winterpixelco
692 Followers 736 Following ROCKET BOT ROYALE: https://t.co/IoZvd5LwJk GOOBER DASH: https://t.co/8jKYmvWJow DISCORD: https://t.co/WeIqZkdA2P
Farmer Marshall @TheSegfaultChef
406 Followers 313 Following Proud Veteran | Cigar & Whiskey Enjoyer | Farmer | Movie Buff | Founder
Aleksey Pindrus @alekseypindrus
3 Followers 188 Following
Łukasz | Wookash Pod... @wookash_podcast
5K Followers 446 Following the most technical podcast™ see for yourself https://t.co/3408wX9n30
borgswi @borgswi
48 Followers 650 Following
MasterBro Network #St... @MBroNetwork
2 Followers 118 Following #StopKillingGames 🌹 Lead Server Developer for RSMP (2024+)
Bill @billassault
808 Followers 1K Following Technical Director, engineer @SkyboundGames #QuarterUp, working hard on @InvincibleVS! Salty @Padres fan ⚾. Opinions are my own. @billassault.bsky.social
Stéphane Cocquereaum... @stephc_int13
452 Followers 562 Following int13 Labs. (stealth) Working on Crayfish, a framework for small teams/solo devs. Crypto skeptic. Selective omnivore. Cowboy codin' since 1991. French.
Ian JCV @jnvcia
273 Followers 871 Following AAA game engine dev, indie weirdo prev. Nintendo R&D, (NDA), and more Stated opinions are NOT my own and do not represent anyone, incuding me EN/JP
Gube (momo) @lolgube
137 Followers 3K Following {perona fan} {the silliest game dev @ the game assembly} ! % # % ^ & {soon2b intern @moonrovergames}
Jimmy Lefevre @jimmy__lefevre
475 Followers 44 Following Without love, it cannot be made. https://t.co/MZXZ9cFYd2
Raszlik @raszlik
0 Followers 338 Following
Nuno Afonso @nafonsopt
637 Followers 333 Following Developer of Ark Vcs. a Version Control System for Games
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45 Followers 2K Following
Burak @burak78321
7 Followers 242 Following
Hunter Ovadia @hunter_ovadia
179 Followers 978 Following Senior Game Networking Engineer II on @AshesOfCreation
Jon Kelley @jonkell
567 Followers 5K Following Technology professional and musician with a love for philosophy, physics and economics.
Bloter @BloterH81
44 Followers 848 Following
Rimfrost Games @rimfrostgames
10 Followers 233 Following Solo developer with the goal to finish a project named Vidunder
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2K Followers 6K Following Greatest tweetman who ever lived Fan of #80s & #90s #fantasy & #scifi classics / #retrogaming / #Lego
Lin @linw789
11 Followers 236 Following
Yaya jawo @YJawo76789
30 Followers 619 Following god is geart all the time we really need help from brothers and sisters may god blessed everyone in the world Aeem✝️✝️
Miguel Dorta @migue_dorta
201 Followers 839 Following Indie developer making space game https://t.co/ybEiSNbPyA
John Carmack @ID_AA_Carmack
1.1M Followers 273 Following AGI at Keen Technologies, former CTO Oculus VR, Founder Id Software and Armadillo Aerospace
Casey Muratori @cmuratori
61K Followers 145 Following Programming: https://t.co/Bdh1Xj2PpV Comics: https://t.co/fmdjK9HFxW
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𝖒𝖒𝖆𝖑𝖊�... @mmalex
14K Followers 4K Following synth tinkerer (plinky); runway; midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
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daxliar @daxliar
59 Followers 482 Following Game developer and all-around geek with a soft spot for the arts // Made in Italy now UK-dweller // Senior engineer @mediamolecule
Studio Inkyfox ⛩️... @StudioInkyfox
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anton mikhailov @antovsky
2K Followers 481 Following Principal Scientist at Adobe, working on #Substance3DModeler. Ex: Spatial tools for #DreamsPS4; co-creator of PSVR & PS Move, ALife hacker :)
Mathias W @mwesterdahl76
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537 Followers 91 Following chad raylib user and cs student. developing Group Z, a rally racing survival game
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2K Followers 1K Following
Better Software Confe... @BetterSoftwareC
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Aaron @exetools
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Pete Brubaker (profil... @pbrubaker
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