🧵 1/15 Clean Architecture is a design pattern proposed by Robert C. Martin (Uncle Bob). It's intended to make software systems flexible, maintainable, and scalable by separating concerns and establishing clear boundaries between different layers. #SoftwareDesign #UncleBob
🧵 2/15 At its core, Clean Architecture aims to create a system that's independent of frameworks, UI, databases, and other external agencies, allowing for easy testability and evolution over time. #CleanArchitecture #SoftwareDevelopment #BestPractices
🧵 3/15 The architecture is often depicted as a set of concentric circles, each representing a different layer of the application. The innermost circle contains the most abstract elements, while the outer circles represent more concrete elements. #DesignPatterns
🧵 4/15 Here's a breakdown of the layers from the inside out: 1️⃣ Entities 2️⃣ Use Cases 3️⃣ Interface Adapters 4️⃣ Frameworks & Drivers #CleanArchitecture #SoftwareLayers #DesignPatterns
🧵 5/15 1️⃣ Entities: Entities are the core business objects of your application. They encapsulate the most general and high-level rules. Entities are independent of any specific application use case. #CleanArchitecture #Entities #BusinessLogic
🧵 6/15 2️⃣ Use Cases: Use cases contain application-specific business rules. They orchestrate the flow of data to and from the entities and direct them to use their business rules to achieve the goals of the use case. #CleanArchitecture #UseCases #BusinessRules
🧵 7/15 3️⃣ Interface Adapters: This layer converts data from the format most convenient for the use cases and entities to the format most convenient for external agencies such as databases, the web, etc. This is where you implement the Presenters, Views, and Controllers. #MVC