Try Entitas 2.0-beta in MatchOne on branch entitas-2.0-beta: github.com/sschmid/Match-…
🤯🤯🤯
More infos soon! Short summary:
- replaced Jenny with dotnet source generator
- support for Unity asmdefs
- namespace support for contexts and components
- Entitas is now a Unity package
A new Entitas prototype using C# source generators is in the making!
This will replace Jenny as the code generation backend and will introduce magic 🪄 🤩
It's currently being worked on! Get involved - your feedback is important!
github.com/sschmid/Entita…
6000 @github stars ⭐️⭐️⭐️⭐️⭐️
Entitas recently hit 6000 stars on GitHub 🤩 - thanks everyone for making Entitas the most popular #ECS on GitHub!
Happy coding :)
Entitas without Unity? 🤔
EntitasPure is now Entitas-Standalone and has been updated to Entitas 1.14, .NET 6.0 and using nuget.
It comes with a working Jenny code generator setup and Entitas Roslyn code generator plugins already setup! 🤯
github.com/sschmid/Entita…
Very excited to be backing Entitas 🙌 we believe ECS is the future and we're proud to recognize and embrace this awesome technology. Find out more- link below 👇
#madewithEntitas#gamedev#gamedevelopment #ECS
Very excited to be backing Entitas 🙌 we believe ECS is the future and we're proud to recognize and embrace this awesome technology. Find out more- link below 👇
#madewithEntitas#gamedev#gamedevelopment #ECS
🚀 We're proud to announce that we've teamed up with @entitas_csharp to make it completely FREE!
Entitas is a super-fast #ECS Framework specifically made for C# and Unity and we think it's an awesome technology (all of our games are made with it!)
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