Search results for #gamemakerstudio2
For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2
For day 973 of coding, I removed a variable that I've found wasn't being utilized at all in regards to wall collision checking #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 972 of coding, I am working to make sure that the player is set to the right sprite and frame during the hit reaction #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2
For day 971 of coding; while the player moving back with an input was made to test the reaction to being hit, it shouldn't really be done with an held input. I've fixed that #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2
For day 970 of coding, I've removed some redundant code for the player's collision and tested to make sure it still works #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 969 of coding, I tried to adjust the speed of the tree top's movement. I don't think I have it quite right #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
My (still in progress aaaaaaaa) game for the #brackeysgamejam truly captures the violent excesses of capitalism.š #gamedev #gamemakerstudio2
For day 968 of coding, I shortened the time before the pickups can be retrieved. It looks and feels a lot better when picking them up now #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 967 of coding, I have fixed the issue that was presented in yesterday's post #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #GMS #gamemakerstudio #gamemakerstudio2
For day 966 of coding, I was testing the exit interactions when I came across this #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
Start of Day 4 of the #brackeysgamejam. Not really had anything to show up until now (which is probably a bad sign lol). But its sorta coming together. Kinda. #gamedev #gamemakerstudio2
You might discover places far beyond France through your journey inside the Haven... šš #wishlistwednesday #dissimilargame #gamedev #indiegame #gamemakerstudio2
For day 965 of coding, I was making sure the player is also being shown walking when going further into the forest. I saw that the game will crash when taking the north path further in, and I need to find out why #gamedev #gamedesign #coding #dailycoding #GMS2 #gamemakerstudio2
For day 964 of coding, I made sure the player is actually shown walking during the leave from the forest #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 963 of coding, I fixed the weird transition from ending the dash right on the exit #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 962 of coding; while testing out the dashing, I found an odd bug that happens when the dash ends right on an exit #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
Wishlist or try out DISSIMILAR: ⨠store.steampowered.com/app/2904360/Di⦠⨠#screenshotsaturday #dissimilargame #tacticalrpg #gamedev #indiegame #gamemakerstudio2
For day 961 of coding, I made sure the player also dashes in the right direction when the next room doesn't have them walk in #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2
For day 960 of coding; I made it to where when the player enters a room, immediately dashing will have them go in the same direction they entered with #gamedev #gamedeveloper #gamedevelopment #gamedesign #coding #dailycoding #dailycodingchallenge #GMS2 #gamemakerstudio2
For day 959 of coding, I made sure the player is facing the right direction during the regular knockback #gamedev #gamedeveloper #gamedevelopment #gamedesign #gamedesigner #gamedesigning #coding #dailycoding #dailycodingchallenge #dailycodinghabit #GMS2 #gamemakerstudio2

black_mdk @mdkgames23
2K Followers 2K Following äŗ¬é½ć®ē«Æć£ćć§ć²ć¼ć å¶ä½ććć¦ććmdkgamesåē„ēØć¢ć«ć¦ć³ć #indiedev #gamedev #GameMaker #GameMakerStudio2
nyanarium @nyanarium
371 Followers 2K Following Solo indie game developer and artist. #ćććēµµ #pixelart #unity #indiegamedev #gamedev #retro #Tic80 #pico8 #GodotEngine #GameMakerStudio2 #blender #lowpoly
Luxorix @Luxorix
598 Followers 157 Following Game Developer. Creating games with #GameMakerStudio2 Current project: #DeadlockStation
Pixelplant Studios @pixelplant_ios
319 Followers 747 Following Another independent game developer. Currently working on some assets for #GameMakerStudio2