š” Quick Tips for New Indie Devs: ⢠Donāt take feedback on your app idea from friends. Most wonāt give you honest feedbackāthey just want to support you. Focus on feedback from people who pay for and use your app. ⢠Donāt be afraid to charge for your app. Users often ask for free things, but they wouldnāt work for free themselves. Respect your time and value. ⢠Show the paywall early. Many users wonāt reach it otherwise and may never discover your appās PRO features. ⢠Donāt reinvent the wheel with custom UI. Use native iOS components wherever possibleāusers are already familiar with them. ⢠Prompt for ratings and reviews after users complete a meaningful task. This helps with ASO and drives downloads. ⢠UX > UI. Donāt make users think about how to use your app. A beautiful interface doesn't guarantee a good experience. ⢠Launch version 1 as soon as possible. Your app will never be perfect. Shipping early helps validate your idea and saves you time and effort. ⢠Donāt hesitate to implement subscriptionsāeven if your app works offline and has no backend costs. You need recurring revenue, and most apps already use subscriptions. ⢠Donāt neglect design. You only get one chance to make a first impression.
@ios_dev_alb Thanks š for the advise. One quick question, for MVP is it good idea at first launch without the paywall? To see the traction and get early feedback from users? And later with update add paywall? š
@ios_dev_alb Giving us the facts, thank you, reposted, liked, and bookmarked!
@ios_dev_alb Valuable insights here. Definitely saving this for later!
@ios_dev_alb Iāve removed paywall from onboarding and I show it only after they use their free tries. Is that okay too?
@ios_dev_alb Agree on all except not entirely on 2 points. My 2 cents: ... š§µ
@ios_dev_alb Pure value here. Thanks! I just bookmarked it.