What kind of fixed point (or small floating point) shaders without textures do yall #graphics folks know of? I know @BrunoLevy01 had that great link I need to dig into still 🙌 🤓 #FPGA #RISCV #hardware #hdl #vhdl #verilog #PipelineC #HLS x.com/BrunoLevy01/st…
What kind of fixed point (or small floating point) shaders without textures do yall #graphics folks know of? I know @BrunoLevy01 had that great link I need to dig into still 🙌 🤓 #FPGA #RISCV #hardware #hdl #vhdl #verilog #PipelineC #HLS x.com/BrunoLevy01/st…
@pipelinec_hdl Try this one (by @sylefeb) github.com/BrunoLevy/Tiny…