Look at how limiting pick 10 is, worst feature they ever made. You had no freedom. Wanted a primary and secondary with a a few attachments? TOO BAD BUDDY!
Look at how limiting pick 10 is, worst feature they ever made. You had no freedom. Wanted a primary and secondary with a a few attachments? TOO BAD BUDDY! https://t.co/lAP5eFz1ga
@rory_unknown That's literally the point... It means you can go into games of hardpoint knowing you could get away without flak jacket as opposed to right now where it's EXTREMELY clutch if your gonna play the obj
@rory_unknown They’re gonna kill you, but you’re right.
@rory_unknown Hear me out, pick ten but 3 attachments or your base 3 perks dont factor in, everything else does. Pick 10 worked because it put emphasis on building towards your preferred playstyle with balance in mind
@rory_unknown I have always hated Pick 10, in multi-player on BO2 wed always raise the attachment number to the max (17) because it felt far too limiting and way too annoying, if they bring back Pick 10 I might actually drop COD
@rory_unknown That’s the whole point. You couldn’t just build your gun out to have zero recoil and instant ADS speed. If you even wanted to get close then you essentially had to cripple yourself in every regard possible. Pick 10 promoted strategic thinking and trade-offs
You have 5 perks on and complaining about not having any points lol. This is exactly why we want pick 10 back. Want a laser gun? Fine, but you don’t get to be a super soldier. Want to have the best movement stats and be off the minimap? Fine, more recoil for you. Pick 10 grants variety to class setups. Nowadays everyone runs the exact same class and attachments. No trade offs at all. That creates very linear gameplay.
Something a lot of people forget is that Pick 10 was simply just an expansion upon the classes that came before it. If you want a default class that is the exact same as MW3 (2011), you can do that in BO2. BO2 just gives you even more options by letting you get extra attachments or extra perks, but there has to be a balanced trade-off of less of something else. That class in the image has 5 perks, so it makes sense the person isn’t able to have a secondary or equipment.
@rory_unknown As an old school COD player, I've always hated pick 10. The gunsmith is a massive step in the right direction!!
@rory_unknown 7/10 just perks, maybe get good w base perks or even take some off. If you need all of that bs just to go negative then get better
Create a class over the last 5 years has required less brain power. It lets you make the same gun for 5 years in a row because of the attachments, perks and tacticals. Pick 10 is definitely the best for balancing gameplay but current cod players don’t want to think on the map anymore they want to be able to do everything/counter everything with no tradeoffs
@rory_unknown I just miss when there was 1 type of attachment. Now you got 10 different attachments and 20 different sights that make slight variations Either you put a grip or red dot on your gun or you don’t
@rory_unknown it’s better because no more this no recoil bullshit
@rory_unknown Oh no its almost like you need to be skillful to get the most out of your class instead of added 40 attachments to make the gun shoot straight just Be good at the game