No one’s nailed matchmaking for gamers yet… Here’s a SaaS idea for solo builders looking to break into a massive niche: - solves a real problem - gamer market is huge and growing - MVP is fast to build Let’s break it down ⤵️ THE PROBLEM - Millions of gamers play multiplayer titles daily but not all have friends who game - Players rely on slow, clunky tools (Reddit, Discord, random forums) - Finding like-minded teammates is hit-or-miss - Scheduling games is a hassle across time zones and platforms Result? - Lonely players - Weak team chemistry - Frustrating sessions THE SOLUTION Build a gamer matchmaking platform that works like a social network + scheduling tool: - User profiles with favorite games, platforms, schedule - Tinder-style matchmaking for co-op or competitive teammates - In-app chat and real-time calendar to plan sessions - Connect Xbox, PlayStation, Steam, etc. for unified profiles OPTIONAL UPGRADES - Real-time “I want to play now” matchmaking - Game stats tracking (manual or API-based) - Tournament and event hosting MONETIZATION - Monthly plan: €6.99 - Yearly plan: €74.99 - Microtransactions: €3.99 for one-time matchmaking boosts - Affiliate revenue from recommended gaming gear - In-app sponsors: €99/week slot HOW TO GET USERS - Share progress and content on Reddit, X, Discord - Gamified referral program with in-app + real-life rewards - Partner with gaming influencers (even micro-creators) - Create lead magnets (Notion templates, gaming PDFs) - Build public community around competitive/co-op matchmaking WHY THIS WINS - Reddit’s r/GamerPals has 160k+ members — proof of demand - Casual gamers are underserved by current tools - Matchmaking is sticky if done well - Cross-platform = massive addressable audience — More of these breakdowns at [SoloCodeVenture.com] — 300+ indie hackers already in.