Something to tickle the minds of spatial interaction designers. Another argument for why physical affordances for virtual hand-based input are important... Physical surfaces, clips, thimbles, rings @ali_heston @prvncher @Scobleizer @hrafntho Credit: Tomohiro Okazaki
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Oh, also tagging @DrMaxPalmer @ultraleap, @julenka and @moshimeowshiVR here :)
@FNS_Developer @ultraleap @julenka @moshimeowshiVR Oh yeah, most of the scripts I’m writing at home have the word affordance in them at the moment. I wonder why….
@FNS_Developer @ultraleap @julenka @moshimeowshiVR Thanks for tagging me!