My WebGPU ray tracing renderer completes an evolution😂
With the improved functions of the ray tracing editor, it can now be used as a powerful tool to easily create scenes with high quality rendering effects, try it:
lgltracer.com/editor/index.h…#webgpu#raytracing#threejs#editor
With support for WebGPU, my tracer has also updated to version 2.0.
lgltracer.com
There is still a lot of work to do and things to learn. I will keep going👏👏👏
#webgpu#webgl#raytracing#threejs
Hello world :)
We have released our 3D-modeling eidtor on web for free testing (xiamo.fun) . Thanks @WebAMV help us build wonderful pathtracing renderer on web.
Now, focus creating on the web, not installing complex software😀
#webgl#threejs#creativecoding
This feels unreal! After more than 6 years working on WebGPU, it's getting released in Chromium 113, in stable and without flags! It only took a bit longer than the 2 year adventure we initially thought it would be 😅 Read more about it here developer.chrome.com/blog/webgpu-re…
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