Starting with Mesa 25.1, Nouveau users will get Zink+NVK by default. Unlike most OpenGL drivers which are written to target the underlying hardware directly, Zink is an OpenGL implementation written on top of Vulkan.
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Still working on #Degine, my custom @opengl game engine. Graphics are close to done, working on JSON serialization for the scene and saving settings. Currently can save/load graphics options, and open HDRI maps live (loads and generates 4K environment light in about 2 seconds).
A new OpenGL tutorial is out: youtu.be/mZorEowBauw from @ogldev
In this video we learn how to use the derivative functions of GLSL to create an endless grid.
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U.Waterloo & McGill Prof.
@morgan3d.bsky
Known for NVIDIA, Unity, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Williams
11K Followers 523 FollowingI teach C++ & computer graphics and make games.
Working on a village building game: https://t.co/skTGGgH0Ay
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4x Microsoft MVP
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91 Followers 103 FollowingI am a software developer proficient with python, C++ ,full stack web development with Vuejs (as main framework)and Python frameworks ,and I am a game developer
61K Followers 119 FollowingFounded by @MichaelLarabel in 2004, Phoronix is the largest #opensource news, #Linux hardware reviews & Linux PC/server/HPC performance benchmark site.
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