Check out this impressive animation setup with amazing water control from @BeachsideCW by JoeKomputer, an upcoming Unity-powered car washing sim.
Wishlist: 80.lv/articles/check…
Working on more sample scenes for ObiFluid. This one uses force zones to build some gameplay around gathering and shooting water to targets. #madewithunity#gamedev#unity3d
Obi Fluid 7.1 will also feature per-particle vorticity tracking (vortons) and baroclinity, together with volumetric diffuse particle rendering. When running in the GPU this allows for cheap but convincing smoke, not confined to a limited domain. #madewithunity#gamedev#unity3d
New sample scene coming soon for Obi Physics Suite 7.1. Running 100% on the GPU, a particle-based falling sand game! Sand becomes mud when humid, Water turns into smoke when heated, lava cools down into stone, etc. #madewithunity#gamedev#unity3d
Implemented @3Dmattias's UV adjacency map method in Unity, used together with @Michael_Moroz_'s reintegration-tracking based shallow water SPH fluid solver. Simulation happens entirely in UV space, fluid nicely flows over UV seams. #madewithunity#gamedev#unity3d
Particle foam simulation in Obi 7, with density control and surface tension which prevents the usual "stringy" look of foam advection by keeping it from cluping too much. Coming to the beta in a few days, and public release in three weeks! #gamedev#madewithunity#unity3d
FluXY 1.5 will feature a shallow water fluid solver. This enables fluid simulation on heightmaps, with waves and vortices. Early tests look good! #madewithunity#gamedev#unity3d
FluXY 1.4 for Unity will be released this week (free update). It includes flip book recording/playback tools. Save your simulations to a texture and use them everywhere!🔥#unity3d#gamedev#assetstore#madewithunity
Implementing gravity maps in FluXY, this allows containers to use arbitrary meshes and simulate in tangent space! fluid won't flow across uv seams though :( #gamedev#unity3d
Continuous surface self/inter-collisions in Obi 6.0 for #unity3d will let you do some pretty crazy stuff with cloth and granulars at interactive frame rates (120 fps) #IndieGameDev
12K Followers 318 FollowingLove physics simulations and rendering algorithms. Currently work at @ZibraAI as Lead Research Engineer. https://t.co/awt86lPDfC
Discord: misha.m.
3K Followers 1K FollowingSimulation and rendering nerd. Co-founder and CTO @JangaFX. Working on EmberGen and more. Discord: vassvik @[email protected] @vassvik.bsky.social
5 Followers 127 FollowingA.I. and emergent simulation. Exploring latent spaces @ https://t.co/QDi6QMRQAD
Dwarf Fortress, Soulash 2, Caves of Qud, ETC.
18+
DM's are not open.
9K Followers 189 Following#UnrealEngine fab marketplace creator and game developer focused on physics, graphics, and gameplay programming. Water supplier practicing programmers' art :)
467K Followers 985 FollowingThe leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platforms | Part of the @unity solutions portfolio 🚀 🎮
25K Followers 24 Following✨ Interested in changing the world for the better. Exploring ~realtime simulations, sci-tech, education, etc. #Unity3D, After Effects, and Technical Art/#VFX.
90K Followers 456 FollowingEmpowering creators by providing high-quality art and tools that help bring ideas to life 💡 | Part of the @unity solutions portfolio.
3K Followers 1K FollowingSimulation and rendering nerd. Co-founder and CTO @JangaFX. Working on EmberGen and more. Discord: vassvik @[email protected] @vassvik.bsky.social
11K Followers 524 FollowingI teach C++ & computer graphics and make games.
Working on a village building game: https://t.co/skTGGgH0Ay
Check out my cozy traffic sim: https://t.co/7Dzc83p6uq
He/him
6K Followers 594 FollowingIndie developer, now working on Simulario - a physics simulation based game, that runs all logic on GPU
Also senior dev in AAA
Unity3D, Unreal, C#, C++, HLSL
145K Followers 268 FollowingDesigner/Programmer of Braid and The Witness. President, Thekla, Inc. Partner in Indie Fund. Working hard on a new game and a programming language.
16K Followers 123 FollowingForgive Me Father is an action-packed FPS series developed by @bytebarrel
Steam: https://t.co/lS5l8b6jv3
Discord:https://t.co/IEPwKp4Fxu
5K Followers 3K Following🎮 Indie gamedev
🤝 Available for freelance #unity3d #shader #vfx
Working on a little game with fish, slime and butterflies @erlkoenig_games
Go Play Outside!
1K Followers 2K Following(he/him) 🇩🇪 Graduated Biomimicry engineer // Godot contributor for TechArt and GDExtension // Editor for @nintendo_online
Active only on 🟦 ☁️ as flamelizard
197K Followers 2 FollowingAutor de 'La gran conspiración, cómo las redes sociales controlan tu vida' 📝
Cuenta oficial de ELLOS.
Organización organizada.
Cuenta CNI de manual.
22K Followers 390 FollowingReal-time non-hallucinogenic tools for FX and Environment Art
Try the Elemental Suite: https://t.co/Z7idTRL4uX
Join our discord server: https://t.co/sNoeMwWUM6
19K Followers 362 FollowingIndie game dev & Youtuber. Developer of 'Equilinox', now working on 'Homegrown'.
Check out my Youtube channel for devlogs: https://t.co/fNR1Ldhzn5
4K Followers 665 FollowingGame dev, art and music. Making Fractala, a 2D physics sandbox survival game together with @bitsaucedev
Join our game's Discord: https://t.co/T6R6TbHRrF
303 Followers 467 FollowingLiquiGen lead at JangaFX. I try to keep both my velocity fields and my warps divergence-free. I also love real-time graphics.
225 Followers 79 FollowingNothing personal. Only programming, graphics, tech art and not very often my own art. Creator of WaveMaker for Unity, and co-creator of @virtual_method.
11K Followers 767 FollowingActivision CTO. ex-Unity Gfx/Wētā Tools. Prior to that graphics lead and engineering architect at Bungie. A long-time rendering enthusiast.
8K Followers 2K Followinggraphics programmer on among us vr, i expect you to die 3, darkest dungeon ii, slay the princess, & more. voice director on NEURODIVER, Kitsune Tails & more
14K Followers 613 FollowingResearch Scientist at NVIDIA. Follow me: https://t.co/lxEsz7RVRb Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they.
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