Anoop Ravi Thomas @createthematrix
Associate Principal Graphics Programmer @ Rockstar Games. ex Dreamworks. Max Payne 3, GTA 5, RDR 2, The Bad Guys. All tweets are personal opinions. createthematrix.blogspot.com San Diego, CA Joined March 2016-
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The meditation sequences in assassin’s creed shadows is done really well.
Time to enjoy some trailer/screenshot breakdowns!
Trailer 2!!!!!! Hope y’all enjoy this one 😊
Trailer 2!!!!!! Hope y’all enjoy this one 😊
I’d love to see a God Of War game based on Hindu Mythology featuring @Bloodywood2 for background score.
Grand Theft Auto V on PC is getting a free upgrade on March 4 with features previously only available in the PS5 and Xbox Series X|S versions of GTA Online. This upgrade also includes improved graphics options, faster loading times, and more: rsg.ms/32250e5
Oh hey.. just joined the blue butterfly gang under createthematrix. Who’s all there?
bilinear filtering a cube map question: normally we sample a 2x2 on a face (or edge) and apply weights. What happens in the corner of a cube? 2 of the neighbors points to the same pixel right? do we treat it as a triangle and use bilinear weights as barycentric coordinates ?
CPU path tracer update: Implemented simple PBR env lighting with rest of materials. Need to improve cube map sampling, use Disney Bsdf, load more complex scenes and do the same on the GPU. Will upload video later.
Reminder that cube map memory layout is slice0 [mip0, mip1 .....], slice 1 [mip0, mip1 ...] .... and not mip0 [slice0, slice1 .....], mip 1 [slice0, slice1 ...]
Implemented cube map sampling on the CPU based on gamedev.net/forums/topic/6… .Hooked up a reflection vector from the mesh to this and results look nice. Will now implement rest of the PBR shading method only for indirect spec
Turns out the tangents were correct. Applied bump mapping and results look good. Now to light this up 😁
Made use of DS4 windows (thanks @panoskarabelas1) for ps4 controller to be treated as Xbox controller so XInput and Gainput can use it. So much nice to use gsmepad instead of mouse for free can traversal. Also added way to change projection on gamepad to really zoom in/out
Anyone know how to connect a PS4 controller to a directx 12 c++ app? I tried XInput but no luck.

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We want GTA VI in Tur... @WeWantGTA6inTur
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