That's a wrap folks! USD 21.11 is officially tagged. Thanks for everyone's feedback and support during this release! Lots of good stuff in this one, check out the changelog here: github.com/PixarAnimation…
Who misses the CGW magazines handed out at SIGGRAPH every year? Here's the latest edition with a USD article we hope you'll like: digital.copcomm.com/i/1277231-edit…
USD 20.08 is officially tagged! Thanks for everyone's involvement and contributions to this release. Check out the changelog here: github.com/PixarAnimation…
Just pushed some new texture handling code to dev. Loading the nvidia Attic scene should be much faster! Try a race between 20.05 and dev using "--timing" in usdview & post your numbers! Ours:
20.05: Time to create first image: 115.925s
dev: Time to create first image: 11.973s
Smooth surfaces for springtime! Our latest v3.4.3 release is available now with bug fixes and configuration improvements to make it even easier to use OpenSubdiv in your projects and applications: graphics.pixar.com/opensubdiv/doc…
Who's going to @SIGGRAPHAsia? Be sure to check out the "Multithreading in Pixar's Animation Tools" course being given this year, including speakers @mpflorianz and @poljeremias -- should be very exciting!
Watch lectures from Jim Blinn, Alvy Ray Smith and Ed Catmull youtube.com/channel/UCNXre…
An historical gold mine and genuinely filled with detail you can still learn from. Interesting is the lengths they went to remember things without immediate reference (e.g. rotation matrices).
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